Sunday, 1 December 2013

We get task about Prototype. This we state about prototype. Read and enjoy...

First situation
What is web prototyping?
o   The process by which a web-based model of the end product is constructed for the purpose of outlining how a website or web application will look and behave.
o   It’s on a whiteboard, paper and online is a test site that will include some content, all primary navigation and possibly images and key functional elements.

      Why do we need to prototype?
o   You can include photos of your prototype in your inventor's logbook.
o   A prototype helps you figure out any design flaws your invention has and if it really works.
o   It can help you make sure your invention is the right size, shape, and form.
o   A prototype helps you sell or license an invention. You can use it during demonstrations.
o   Making one can prepare you to write your patent application and make your patent drawings.

            What are the advantages and disadvantages of using low fidelity prototype and high fidelity prototype?


Advantages
Disadvantages
Low fidelity prototype
  • Get better and more honest feedback
  • It’s great for A/B testing
  • Make the cost of mistakes cheap, not expensive
  • Refine the page flow, not the pages
  • Figure out the interaction design rather than the visual design
   o         limited error checking - navigational and flow limitations
High fidelity prototype
  o   Permit test and exploration
  o   Aid with customer / user buy-in
  o   Produces useful user evaluation results
  o   Look and feel of final product 
  o   Can be used as marketing / sales tool
  o   Can be easily converted to a real system
  o   User frustration as product appears to be finished when really it was only a prototype
  o   Expensive and time consuming to develop
  o   Inefficient for proof of concept designs
  o   Not effective for requirements gathering
  o   Very difficult to actually discard and start again
  o   Users can be reluctant to change design

h   Explain different types of prototyping

Type of Prototype
Typical Purpose
General Characteristics
When to Use
Concept Prototype
Analyze system approaches
High-level, overall vision
Concept Definition Stage
Feasibility Prototype
Determine feasibility of various solutions
Proof of concept for specific issues
Concept Definition Stage
Horizontal Prototype
Clarify scope and requirements
Demonstrates outer layer of human interface only, such as windows, menus, and screens
Function Definition Stage
Vertical Prototype
Refine database design, test key components early
Demonstrates a working, though incomplete, system for key functions
Later portion of Function Definition Stage
Functional Storyboarding
Determine useable sequences for presenting information
Demonstrates the typical order in which information is presented
Function Definition Stage

1.      What are the differences between prototyping and wireframe?

Prototyping
Wireframe
·         A built, high fidelity set of functional pages or components
·         A low-fidelity, conceptual drawing
·         Contains detailed page components for the task flow
·         Used to explore layout and task flow options
·         Is a targeted, usability testable specific user task scenario
·         A fast, iterative visual communication to explore options using general data
·         Contains the actual navigation and interactions for eventual coding
·         A buy-in tool for stakeholders (designers, clients, developer all agree before coding)
Interactivity
Create different states of a design in which the user can actively engage with the design and change the states of the prototype.
·         An annotated set of paths and flows with entry, exit and interruption points
Animation
Set up transitions between various states of an application.
·         Can be functional or a general storyboard (Day in the Life)

Creation
Create original artwork in a flexible and robust environment, where any shape or style of object imaginable can be created easily.

Modularity
Design once, and have the changes cascade throughout the whole document.